﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BackGroundClick : MonoBehaviour {

    public GameObject Config_Base1;

    // Use this for initialization
    void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
		
	}

    void OnMouseUp()
    {
        Config_Base1.transform.position = new Vector3(2.79F, 0.83F, -2);
    }
}
